Are your get excited about your first taste of VR? We are now entering a new era that you can not only view ordinary videos but also watch videos in 360 or virtual reality. 360° videos or VR videos is a wonderful experience which gives you the feeling of being in the middle of the action. But there is a confusion in terms like 360 Video, VR video, live-action VR, CG VR, AR, MR, etc. In this article, we'd like to draw a clear line between VR video format and 360 video format and alleviate the confusion.
VR Video vs. 360-degree Video: What’s the Difference
Although they may seem the same, VR and 360-video have stark differences.
360-degree videos are known for their natural progression from scene to scene. That means filmmakers handpick what they want to present their audience. Viewers consequently don't have any power over their interactions. In contrast, VR thoroughly immerses users into the environment and allows them to explore whatever and however they want to.
Virtual reality is only possible with VR headsets, whether these are mobile devices like Google Cardboard, Samsung Gear VR or more advanced HTC Vice and Oculus Rift. You can achieve really high quality of content with Oculus and HTC Vice. As for 360 video, it may be accessed both through a VR headset and any other device with a regular 2D screen.
360 content will let the filmmaker control the story and the timeline. Unlike in the 360° video, a VR story is not set in stone. User are able to create their own experiences in the VR simulation instead of follow pre-determined timeline.
Virtual Reality Video Format
360 Video Format
Immersive world that you can walk around in (as long as you are not connected to a PC
360 degree view from camera’s perspective, but limited to filmmaker’s camera movements
Video can progress through a series of events or experience can be simply an existing world to be explored by the user
Video progress on a timeline created by the filmmaker’s camera movements
Full experience requires a VR headset or mobile
Available on 360 compatible players including YouTube (desktop and mobile)
Filmmaker does not control physical location of viewer in the built environment and as such must capturer attention and also motivate user to travel in the direction of the events of the story.
Filmmaker controls physical location of camera. But must capture attention of viewer to direct the story.
You can explore more tips about VR video and 360 video from these guides: